Arts and Entertainment Industry
Exploring the framework for a “Balanced Development” model
Ramses
Rashidi
©2008
Center for Balanced Development (www.cbdus.org)
In the last article we talked about fragmented development and impact of the
transportation industry, especially the automobile, on society, the environment
and the economy. Here, we are going to further examine the fragmented nature of
growth and development in the modern times. Specifically, we are going to focus
on arts and entertainment industry.
The Traditional Role of the Arts
Early history of the arts, dating back some 40,000 years ago, shows images on
rocks as well as figures and objects that were representative of life in the
primitive society. The early forms of written script developed in the ancient
cradles of civilizations such as China and Egypt were pictographs or small
drawings placed in sequences to describe events and social conditions. Whether
we are talking about the performing, visual or literary arts, the concept of
creating something to be shared with others has been part of human existence
from ancient times.
Arts traditionally have shown the human imagination and skills in conveying
thoughts. Music, imagery and literature of ancient cultures were about esthetic
beauty, morality and human nobility. Throughout history, arts have been used to
depict spirituality, to create feelings of transcendence and to foster religious
beliefs. At the same time, we also see the lavish entertainment in the ancient
royal courts, as well as street jugglers, musicians, magicians, artists and
actors who performed for the common folk. Altogether, art in the old world
played an important role in the society and was an integral part of the
development process. Chinese philosopher, Confucius, during his trips would ask
to hear the local music to understand the condition of society in that area.
The Renaissance and Modern Arts
Prior
to the Renaissance, the modern concept of "art"
did not exist. Art was used to
refer to workmanship by generally anonymous
craftsmen.
The Renaissance (14th-17th Century) was a period of
thought reform. Multifaceted artists and visionaries offered a fresh perspective
on life and intellectual pursuit. Micaelangelo and Leonardo Da Vinci were truly
the examples of the “renaissance man”. They were great artists as well as
inventors and scientists. The idea of becoming an all-around individual and
learning branches of arts, science, and philosophy was the catalyst for the
revival of ideas and bridging the gap between the secular and religious thought.
In a sense, the arts and sciences merged to bring new awareness of ancient
traditions.
The renaissance was about expressing esthetic beauty and bringing together the
heart and the mind. It served to inspire the observer. The humanistic method of
learning emerged that focused on the genius of man and the unique and
extraordinary ability of the human mind. The knowledge of the Greek and Persian
scientists and philosophers were assimilated and vibrant cultures and social
structures emerged. The renaissance played a major role in the development of
culture and society across Europe. There were new thoughts, arts, architecture,
literature, sciences, inventions, and social perspective.
Following the renaissance, the artists of the 18th and 19th
century were primarily concerned with ideas of truth and beauty. Arts, whether
secular or religious, served as a social expression and as a means of education.
Nature and human life were shown in the most exquisite detailed renderings.
Great movements were initiated in different art forms and many “classics” were
created that have survived the test of time until today. However, with the
development and evolution of the industrial era, the arts gradually began to
reflect the feelings of living in the machine age. Artistic expressions showing
anger, frustration and conflict surfaced in artwork in response to the chaotic
nature of development. Individualism and the importance of self emerged in the
literary arts, paintings, music and plays.
Entertainment Mediums & Content
With the development of technology in sound recordings, motion pictures or film,
radio and television, the whole nature of arts and entertainment have gradually
changed. A huge industry focused on
providing entertainment for the masses using modern technology has been
established and it still keeps expanding. To escape the stress of long work
hours, sophisticated social relations, and the difficulties of life in the
modern era, people have found a refuge in movie theaters, concert halls, and
clubs. The development of radio and television have further assisted the process
of coping with the hectic lifestyle and taking the mind off of the daily
worries, concerns and pressures of life.
Entertainment has emerged as the medium for the expression of wild fantasies,
the unreal and the lower nature of man. Violence, wars, heartbreak love stories
and sex have become the themes and formulas for success in film production.
Television programs which started with family-oriented and educational content
have gravitated to controversial topics and violence to get higher ratings and
to attract viewers. Music and songs that had been about love and human relations
have gradually become the medium for protest and magnifying the social
breakdown. Fiction and novels have jumped on the bandwagon with stories about
horror, conditional love and murder.
The invention of the computer and the advent of the Internet have opened up many
new possibilities for the development of the arts and entertainment. We have
seen the tremendous growth of computer programs, videos, music, information and
networking on the Internet. At the same time, we are witnessing the efforts of
those who are willing to produce any content to get rich. The computer video
games industry, which has been growing at an incredible speed with $47 billion
projected for 2009, has been primarily based on violent content and themes of
fighting strategy, war games and glorifying shady characters. Millions of
children and young people across the planet spend endless hours playing these
games. The Internet itself is now like a minefield that could be fatal to the
growth and development of the younger generation.
Popular Entertainment or Poisoning of the Mind
Arts and Entertainment are part of our life, no matter where we live on the
planet. Whether it’s the radio, TV, in print form, or digital, we are constantly
bombarded with information. Today, with the advent of the satellite, you could
be in the far corners of Mongolia or the jungles of Amazon, and still have
access to cell-phones, radio, TV, and the Internet. While we hope that our
children get a good education in schools, the entertainment industry, by far,
has a more profound effect on the minds of our youngsters. It’s likely that
children learn more from what they see and hear in the mass media rather than
all the efforts that are made at school. The huge success of YouTube.com,
facebook.com, myspace.com and the variety of websites that are available to
entertain and educate the new generation testify to the power of the Internet.
In terms of the influence of the television, the average child in the US spends
3 to 4 hours watching TV every single day. The iPod and cell-phone with the
capability to play music and video have become the common fixtures and a “must
have” gadget for young people worldwide. The film industry, with global annual
sales of $40 billion, keeps expanding while sports as a form of entertainment is
a growing field that is popular in today’s win-lose style of living. Here the
question is: With the tremendous amount of entertainment that we are exposed to,
are we educating our children and ourselves, or are we poisoning our minds and
thereby contributing to the further degradation of the human race and social
relations.
Balanced Development Perspective
Arts and entertainment play an important role in the development of social and
personal values. The promotion of positive thoughts, benevolence, dedication,
and harmony through creative and interesting lyrics, scenarios and stories can
have a profound effect on the mindset and function of individuals, families and
the community. Reinforcement from the mass media in fostering collaboration
within the work environment, and inter-industry dialogue could together lead to
better productivity and efficiency. Arts and Entertainment can also play a very
effective role in the education of children and the public at large. They can
increase our awareness of the importance of building good relations, deepening
our knowledge of self, and preserving our limited natural resources. Arts and
entertainment are extremely effective in communicating human aspirations in
embodying virtues, reaching potentials, living in a clean environment, achieving
peace, and establishing a united global society.
In the next article we will examine the growth and development of the
telecommunication industry.
Ramses
Rashidi (ramses@cbdus.org) is the founder
and director of Center for Balanced Development.
The
center is a non-profit organization dedicated to providing resources and
services to foster global balance in social, personal, ecological and economic
development.